Hello, we are It Takes An Island.


We are a community platform that helps prepare children for a fast-changing future, by exposing them to learning experiences rooted in real world engagements.

Our experience-driven programs and activities currently focus on children 10 to 16 years old who come from every background.

Founded in 2017, IT TAKES AN ISLAND derives from the phrase “it takes a village to raise a child,” embodying our belief that learning extends beyond home and school, and that it will take an entire island to help children realise their full potential.


about story01.jpg
about story 03.jpg

Our Story

The beginnings of It Takes An Island happened at a hackathon.

Two sisters, its youngest participants, challenged a room full of adults, and shamelessly directed questions at PhD-holding experts. Despite their age they came up with something refreshing and innovative. Needless to say, they did not win the hackathon nor did they have the most impressive presentation (albeit the loudest). But they learned new skills, made new friends, and were inspired to feed their curiosity.

The experience also inspired their parents and their friends to organise another hackathon, this time more tailored for children.

In less than a month, the small group, through its network of experts and volunteers, and partnership with an activity centre, mounted its first kids’ hackathon. 

The fully booked and well-received event led to enquiries from other parents for similar future activities, and also sparked interest from corporations and schools. Clearly, the idea for experience-driven learning beyond the four walls of home and classroom was catching on.

As they say, the rest is history, and there has been no looking back since.


Our Approach

real life experience icon low res-01.png

Real Life Exposure

All Programs by It Takes
An Island are grounded in
the real world and not
limited to the theoretical. This means children are
exposed to real problems,
real companies and real

objective driven learning icon-02.png

Objective-Driven Learning

Internalization of learning
happens when it is applied. That’s why our programs
are not lectures but all
about hands-on
experiences driving to
tangible objectives such
as a product or solution.

diverse community icon low res-03.png

Diverse Community

The world isn’t so simple
when it comes to people. Learning to work together
and respect each other’s
strengths will build great
team players and

continuous engagement icon low res-04.png

Continuous Engagement

Even the strongest
influences can die over
time and this is why we
engagement through
digital solutions. This way, children can be
assisted to continue their
journey of discovery.

Our Focus

our approach low res-02.png

Diversity, Inclusivity and Our Blended Approach

In the real world, people who work together come from different socio-economic and educational backgrounds, and are shaped by varying religious beliefs, cultural influences and family histories.  

It Takes An Island believes in simulating this wide variety of perspectives and ideas when we group the children into teams during activities. We like to 'mix up' children from private schools, public schools, international schools, and child-centric welfare organisations.  Apart from teaching them to be tolerant and respectful of each other, we also encourage cross-cultural learning.


'Kids at a Crossroads’ and How We Help Them Make Informed Decisions

It Takes An Island welcomes all children, though our activities are especially aimed at: 

tweens low res-01.png


teens low res-02.png



These older kids have an ideal level of maturity, and possess requisite math, logic and language skills for most of the Island's activities. Both age groups also often share a common challenge: they are at a point in their academic lives where they feel the choices they make for the next step - be it for secondary school or university, or even for which enrichment classes to take - will more or less ‘lock’ them into certain future careers.

Confusion and dilemmas occur when the prescribed key strengths or capabilities from established education streams do not necessarily match natural inclinations or parental preferences. By exposing these children to hands-on, 'real work' activities that engage people in actual work environments, they become better equipped to make informed choices. 


Meet The Team

Julie Miyuki Colby

Julie Miyuki Colby, Co-Founder


Julie has always been the curious one. 

To this day, her grandparents will lament how Julie was found in every crevice of the neighbourhood, including inside trash collection bins, on a mission to satisfy that curiosity.  As an adult, her curiosity lives on as an entrepreneur wanting to learn more, solve more, and create more.  

As a parent, she wonders how she can allow her children to hone that curiosity gene they obviously inherited from her.  Unfortunately, letting her children explore the trash collection bins is an option frowned upon so she instead envisioned It Takes An Island, which should be the next best thing.

Before It Takes An Island, Julie held what her mother would call 'real' jobs in companies such as KPMG and NUS, but in reality spent the majority of her career starting and managing companies in management consultancy, investment, and travel.

Patricia Mulles

Patricia Mulles, Co-Founder

Entrepreneur and Marketer

Pat was raised by a journalist father, and by a mother who helped the World Bank put up roads and bridges.  It’s no surprise that when she grew up, she would continue the family tradition of telling stories and building bridges - albeit the latter are now of a different kind.

Today, Pat is a marketer for some of the world’s top technology and entertainment brands (Samsung, CBS Interactive), as well as an entrepreneur with a string of start-ups under her belt (some successful, some proudly failed):  an art gallery/bar, a games development house, a media convergence consultancy, and now, It Takes An Island.

Pat nurtures her love of art and storytelling with her family. She is married to a writer, and has two daughters, both gifted artists and curious creators.  All are active, happy Islanders.

Fara Aileen Blanco

Fara Aileen T. Blanco, Co-Founder


As a child, Fara loved solving puzzles and, in this space, happy moments consisted of a page of connected dots, a filled crossword box, a mystery explained, a king in check, a theorem proved, and, yes, a well plotted flowchart.

It is this love for finding solutions to problems that attracted Fara to coding and tech because after seeing “Hello, World” flash on your green screen by writing a few lines of gibberish, what else can you not not do? It is fascinating how tech has extended out of the corporate world to be applied to everyday but no less important problems such as connecting families and friends, and democratizing knowledge. Fara hopes that through It Takes An Island she gets to do the same.

Aside from being a coder, Fara is also a technical writer and technical educator, and has worked and consulted with companies such as Software AG, NCS, SCS, Sybase SAP, and NUS.

Hayden Ong

Hayden Ong, Co-Founder


Hayden is a digital media enthusiast with a techie background. By day, he can be found photographing dogs. By night, he would be teaching coding to the young and young at heart. In between, he experiments with Raspberry Pis and other IOT gadgets.

Hayden was a former developer and adjunct lecturer at National University of Singapore-Institute of Systems Science where he taught classes in HTML/CSS/Javascript and made web applications.

Kasia Metrani

Kasia Telecka-Metrani

Experience Designer

Kasia was born in Poland and grew up with a great passion for art and new discoveries. As a child she wanted to become Africa’s leading explorer, lighting designer, exhibitions curator and writer before eventually settling on her biggest passion - architecture. Her adventurous nature brought her to Singapore in 2012 but before that she graduated with a Master’s degree in Architecture from universities in Poland and France. After several years of working as an architect, Kasia decided to expand her horizons and explore the new fields of design. Currently she is gaining experience as a UX designer. Kasia also enjoys photography and her daily yoga practice.


Our Volunteers

We are grateful to our families and friends for their support and donation of time and talent!

Yun Chan
Nathaniel Currier
Yang Han Chee
Simson Lee
Nikhil Metrani
Isabella Ocampo
Victor Fernando Ocampo
Annie Ong
Isabelle Onn
Gabriel Perumal
Kenneth Phang
Veronica Tan
Nadine Yap Wilcoxf